Every time your character levels up, you can assign earned points into attributes including Strength, Agility, Vitality, and Chi to improve overall character stats.

 

 

Effectiveness per point distributed:


Class

Strength

Agility

AP

Attack Success

Evade

Defense


Noble Dragon

Sword

2.65





1.71





1.67





1.63

Blade

2.80

Marble

2.51


Royal Serpent

Katana

2.80

D. Blades

2.65

Mandolin

2.51


Grand Tiger

Falchion

2.65

L. Spear

2.80

Scepter

2.51

Class

Vitality

Chi

HP

Evade

Spirit

AP


Noble Dragon

Sword





20.00





0.90





15.31

1.43

Blade

1.51

Marble

1.35


Royal Serpent

Katana

1.51

D. Blades

1.43

Mandolin

1.35


Grand Tiger

Falchion

1.43

L. Spear

1.51

Scepter

1.35